![]() ![]() Towers that some of the demigods could crush beneath their heels tear you apart faster than you can run away sometimes. Small groups of seemingly normal creatures armed with just swords and shields can beat down lower level characters within seconds. One of the big problems I had was that I’m supposed to be this big, magical powerhouse of a guy (or girl) yet I never really got a sense that I was all that powerful. It also creates a sense that the game is playing itself, further complicating my search for the entertainment value that must be here somewhere.Īs I mentioned, most of the game revolves around your demigod. It does a fairly decent job of doing what you’d expect it to, but it’s often frustrating when it doesn’t. ![]() Aside from some minions that several of the demigods can summon to assist them, every other unit on your team is controlled completely by the game’s AI. Perhaps what irritated me the most is that your demigod is pretty much the only unit you’ll ever have any control over. The modest number of direct powers that each demigod has to choose from means you’re often spamming the same spell or attack over and over, and things get boring in a hurry no matter how good it all looks. I walk around, kill some bad guys, get some experience, level up my stats and equipment, then do it all over again. The variety of demigods to choose from (each with their own differing abilities and stats) is good enough, and at times it can certainly be fun to unleash some of the more impressive powers, but overall the whole thing feels like an over glorified Diablo clone. They are, however, tried and true RTS mechanics that work well with the other pieces of the puzzle.īuilding upon ideas first seen in mods like Warcraft 3’s Defense of the Ancients, Demigod doesn’t put you directly in control of most of the action. Several other multiplayer modes round things out a bit, but there’s really nothing new or exciting. The overall goal is to slowly but surely push your enemy back into their base before crushing their citadel to win the game. These flags convey bonuses such as an increase in the experience you earn or extra gold production for as long as you hold them, as well as create hot spots where much of the combat will occur. The gameplay pretty much boils down to running around the map and trying to hold the flags positioned at various points in the world. ![]()
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